Steel X
Well-Known Member
- Joined
- Mar 11, 2003
- Messages
- 13,829
- Reaction score
- 55
Like the orginal Playstation, which was unbelievably still alive for 10 years, even when the Playstation 2 was released for the first time. They had an 10 year plan for the orginal Playstation and the games for it, now it was already 10 years and they decided to move on with the Playstation 2, which has the 10 year plan also. 7 more years of showing more Playstation 2 titles and speical hardware and other stuff.
Hmmm...it's proably possible that Metal Gear Solid 4 would still be exclusive for Playstation 2 even when Playstation 3 is already out...so who knows?
7 yrs is still long and good enough for some PS2 freaks who can't get over it at ALL...
Sony Computer Entertainment America vice president Andrew House delivered a keynote address at the 2004 Game Developers Conference in San Jose, California today. House discussed a range of topics including hardware and software innovation that continue to reinvent consumer experiences, and first party software innovations that attract new game players and forge new gameplay styles. Highlights of the keynote address included details about : the 10-year lifecycle for the PlayStation 2 and its benefits to the industry; online gaming as key to the future; and a progress report on PSP, the company's yet-to-be-released portable entertainment platform.
10-Year Plan Enhances Market Potential:
House highlighted the importance of sustaining platforms lifecycles, showing how the 10-year plan for PlayStation has forever altered expectations for platform longevity, and outlining the company's plans to mirror this strategy with PlayStation 2. Now in just its third year, sales of PlayStation 2 are already 38 percent ahead of the original PlayStation for the same time period. Such an unprecedented hardware adoption rate provides positive implications for PlayStation 2 sales: the company anticipates more than 60 percent of PlayStation 2 sales are still to come. House also emphasized the company's commitment to investing in future technologies that expand the capabilities of PlayStation 2, pointing to the EyeToy USB camera and its revolutionary motion-tracking technology. "American Idol" favorite William Hung joined Sony Computer Entertainment America on-stage to provide the audience with a demonstration of the first dancing game to utilize the technology, EyeToy: Groove, scheduled for release in April.
Hmmm...it's proably possible that Metal Gear Solid 4 would still be exclusive for Playstation 2 even when Playstation 3 is already out...so who knows?
7 yrs is still long and good enough for some PS2 freaks who can't get over it at ALL...
Sony Computer Entertainment America vice president Andrew House delivered a keynote address at the 2004 Game Developers Conference in San Jose, California today. House discussed a range of topics including hardware and software innovation that continue to reinvent consumer experiences, and first party software innovations that attract new game players and forge new gameplay styles. Highlights of the keynote address included details about : the 10-year lifecycle for the PlayStation 2 and its benefits to the industry; online gaming as key to the future; and a progress report on PSP, the company's yet-to-be-released portable entertainment platform.
10-Year Plan Enhances Market Potential:
House highlighted the importance of sustaining platforms lifecycles, showing how the 10-year plan for PlayStation has forever altered expectations for platform longevity, and outlining the company's plans to mirror this strategy with PlayStation 2. Now in just its third year, sales of PlayStation 2 are already 38 percent ahead of the original PlayStation for the same time period. Such an unprecedented hardware adoption rate provides positive implications for PlayStation 2 sales: the company anticipates more than 60 percent of PlayStation 2 sales are still to come. House also emphasized the company's commitment to investing in future technologies that expand the capabilities of PlayStation 2, pointing to the EyeToy USB camera and its revolutionary motion-tracking technology. "American Idol" favorite William Hung joined Sony Computer Entertainment America on-stage to provide the audience with a demonstration of the first dancing game to utilize the technology, EyeToy: Groove, scheduled for release in April.